Custom Right Click Context Menu
I created a singleton that you can drop into your current projects that will create a menu with your company name and copyright, pause, sound, music, and return to main menu options. This is a bit out of order, but I wanted to post this in case someone out there was looking for an easy way to add a custom context menu to their flash games.
Here’s an example of how to use it:
Tutorial 01 – Hello World
Alright, I think it’s finally time to start writing some basic tutorials. These tutorials are targeted towards readers that at minimum have basic programming skills and knowledge of general programming concepts such as variables, functions, conditional statements, loops, and classes.
If you have not already setup FlashDevelop, please refer to my previous post: Getting Started with FlashDevelop.
Updated Sound and Music Manager for AS3
Sorry about the lack of updates over the past few days. A project at work is demanding all of my attention, and will probably continue to keep me busy for the next few weeks. What free time I do manage to find, I am continuing work on Catface Games’ first fully-featured game.
Last night while implementing some background music and menu features, I noticed a few bugs within the Sound Manager class posted earlier. I also wanted to add muteSound and muteMusic functionality. Here’s the updated code: Read more
What a Nightmare!
Sorry about the downtime. This transfer to a new host will be worth it in the long haul, but getting things transferred over has been a complete nightmare. Please bear with me while I work to get the site back up and running…
FlashDevelop Templates
FlashDevelop has many great, time-saving features built in. Customized Templates are one of the features that I recently started using. I”ll show you how to setup your own custom templates and even edit the premade ones.
First, inside of FlashDevelop access “Tools > Application Files” from the menu. This should open an explorer window where you see a few folders. Drill down into the following folders: Templates > ProjectFiles > AS3Project.
These files should look familiar. They are the premade templates that are visible when you add a new file to your project (ex: Classes, Interfaces, Events, etc).

